Call For Paper
Social Sciences
- Bussiness Studies
- Information Management
- Islamic Studies
- Accounting
- Public Administration
- Finance
- Marketing
- Entrepreneurship
- Tourism & Hospitality
- Management
- Human Resources
- Rural Development
- Economy
- Education
e-Education
- Systems, Design and Technologies
- practices and cases in e-education
- systems and technologies in e-education
- applications and integration of e-education
- e-learning evaluation and content
- campus information systems
- e-learning technologies, standards and systems
- mobile learning
- computer aided assessments
- knowledge management
- virtual learning environments
- multimedia in e-learning
- marketing and promoting e-learning
- social benefits of e-learning
- organization learning
- technology adoption and diffusion of e-learning
- other relative topics
NEW LEARNING TECHNOLOGIES
- Advanced applications in Education
- Artificial Intelligence in Education/Intelligent Tutoring System and Adaptive Learning
- Classroom, Ubiquitous and Mobile Technologies Enhanced Learning (CUMTEL)
- Computer-supported Collaborative Learning (CSCL) and Learning Sciences
- Data mining, text mining, and web mining for Education
- Development and applications of digital content for e-learning
- Discipline-based cases for e-learning
- e-Learning Accessibility (EA)
- E-learning, knowledge management and their organizational management
- Emerging tools and technologies for e-learning
- Game and Toy Enhanced Learning and Society (GTEL&S)
- Information Society & Culture (ISC)
- Innovative Design of Learning Software (IDOLS)
- Joyful Learning & Society (JL&S)
- Learning Analytics (LA) / Educational Data Mining (EDM)
- Learning and Knowledge Management
- Learning systems platforms and architectures
- New generations of educational technologies
- Personalized educational and learning systems
- Social computing in e-learning
- Technology Enhanced Language Learning (TELL)
- Technology Enhanced Science Learning (TESL)
- Technology Facilitated Testing and Assessment (TFTA)
- Theoretical foundations for e-learning
- Trends in content/courseware development
- Web 2.0 and social computing for learning